Far Cry 3
Far Cry 3 is an open world first-person shooter video game developed mainly by Ubisoft Montreal in conjunction with Ubisoft Massive, Ubisoft Red Storm, Ubisoft Shanghai and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. The game was released on November 29, 2012 in Australia, November 30 in Europe, and December 4 in North America. A stand-alone expansion titled Far Cry 3: Blood Dragon was released on April 30, 2013.
Far Cry 3 is set on a tropical island between the Indian and Pacific Oceans.[10] After a vacation goes awry, protagonist Jason Brody must save his friends, who have been kidnapped by pirates and escape from the island and its unhinged inhabitants.
Far Cry 3 is a first-person shooter, which also features role-playing game elements including experience points, skill trees, and a crafting system. The player has the ability to take cover behind objects to break enemies' lines of sight and to peek around and over cover and blindfire. The player has the ability to perform silent takedowns by performing melee attacks from above, below, or close behind. The game's narrative director, Jason Vandenberghe, said that the story mode map is around ten times larger than the game's previous installments. Players are given the ability to survey and plan out their attacks with stealth takedown combinations and tag enemies with the camera in order to track their movement once they break the player's line of sight.[11]
Equipment is controlled by a simple system. As missions are completed, new items are unlocked to be purchased or crafted by Jason, using the pelts of various animals found around the island. When scramblers on radio towers are removed, areas of the map are opened and weapons in the shop are made free. As outposts of Vaas' pirate group are attacked and retaken, the vicinity around the outpost becomes safer, it unlocks new side quests for that area.
Skills are collected by gaining experience from completing missions and killing enemies, and are unlocked in three skill trees, which correspond to the Spider, the Heron, and the Shark. Each skill tree upgrades different aspects of Jason's abilities, with the Spider upgrading his stealth takedowns and hunting skills, Shark for assault takedowns and health, with the Heron upgrading his long-range takedowns and mobility. As skills are collected, the tattoo on Jason's forearm grows which is made up of several different tribal designs resembling the three animal skill trees.
The game also includes a variety of side-quests. One such side-quest involves the player hunting the many different wildlife species on the island for upgrading purposes. There are some rare hunts that the player must undertake to reach the highest level hunt upgrades.[12]
The game starts with a cinematic showing protagonist Jason Brody on vacation with a group of friends in Bangkok celebrating Jason's younger brother Riley on getting a pilot license. During their vacation they decide to take a skydiving trip. They land on a pirate-infested island, and are taken prisoner by Vaas, their leader. Vaas plans to extort ransom money from their parents, then sell them into slavery. With the help of his older brother Grant, Jason breaks out of captivity, however Grant is killed by Vaas in the escape. Jason is rescued by Dennis, who is part of the Rakyat, the island natives who suffer due to the activities of the pirates. Dennis recognizes Jason's potential as a warrior, and gives him the tattoos of a Rakyat warrior. Jason helps the Rakyat in a number of missions, and ends up finding one of his friends, Daisy, at the house of Dr. Earnhardt. Impressed with Jason's prowess, the Rakyat allow him enter their sacred temple. Their leader Citra initiates him into the tribe, after Jason finds the Dragon Knife, a dagger that is a relic for the Rakyat. He runs a series of missions during which he rescues his captive friends Keith, Oliver and girlfriend Liza while simultaneously helping the Rakyat retake their island, helped at times by Dr. Earnhardt and Willis Huntley, a CIA agent. After a few run-ins with Vaas, Jason discovers that he is employed by Hoyt Volker, a slave trader, and that Vaas is Citra's brother. Throughout the adventure, Jason matures into a fearsome warrior and is revered by the Rakyat, starting to enjoy all the killing, and growing more distant from his friends, especially after receiving the information that Riley is dead. After Citra asks him to stay in the island, Jason returns to Dr. Earnhardt's house, where his friends are hiding and preparing their escape by boat, and tells them that he is staying, completely distant from his friends and family, leaving them disturbed. After Citra gives Jason hallucinogenic drugs, they have sex.
After bidding goodbye to his friends, Jason goes to the pirates base where Vaas is. Believing that Jason was dead after a confrontation between the two, Vaas is celebrating Jason's death, but was actually waiting for him. After Jason kills numerous pirates and reaches a warehouse, he and Vaas fight, but Jason enters a delusional state, fighting multiple Vaas in his dream. He reaches to a final Vaas, and after a brief struggle, he impales him through the chest with the Dragon Knife, and collapses right besides him. He wakes up to Citra in the Rakyat's temple, and promises her that he will kill Hoyt for her. After Huntley helps him get into Hoyt's island, Jason infiltrates into Hoyt's personal army with Sam Becker, Huntley's fellow operative. Together, they grow close to Hoyt, who invites them into a poker night. During this time, Jason finds that Riley is alive and a prisoner of Hoyt. After making a plan to kill Volker, Sam and Jason sit to play poker with him, but Sam is stabbed in the throat and killed, with Hoyt all the while knowing that they were both traitors. After Jason gets one of his fingers cut by Hoyt's bodyguard, he and Volker have a knife fight, with Jason emerging victorious and killing Hoyt. When Jason goes after Riley, he receives a call from Liza, but the signal is cut before she can say anything. Jason rescues Riley and the two escape by helicopter. After passing by Dr. Earnhardt house, they find the house burning, and the doctor lying on the ground. With his last words, he says to them that the house was attacked by the Rakyat, and that they have their friends.
Jason and Riley arrive at the Rakyat Temple. Jason asks Citra why his friends were captured, but she sprays him with a sleep powder, and Jason falls unconscious, while Riley is captured. Citra has fallen in love with Jason, believing him to be a powerful warrior of Rakyat legend, and the she will free him. He starts dreaming of walking a fiery path, with the Dragon Knife, and having Liza as a monster in his dream. He wakes up holding Liza at knife point with the Dragon Knife, and the player has the option to either kill Jason's friends or spare them.
If the player chooses to kill his friends, Jason will slice Liza's throat and have sex with Citra in a ritual. Jason, however, gets stabbed in the chest by Citra, who says that his child will lead the Rakyat to glory. As Jason is nearing death, Citra says that he "won". If the player instead choses to spare his friends, Jason will stop the ritual and free his friends, telling the Rakyat and Citra that he is done with the killing. As Citra begs him to stay in the island, Dennis is outraged for what he considers an insult by Jason, and tries to stab him with a machete, only for Citra to stand in the way. As Citra lies in Jason's arms dying, she begs him to stay, but ends up dying. Dennis falls to the ground, not believing on what he did. Jason and his friends are seen leaving the island by boat, with Jason telling that despite becoming a monster due to all the killing, he still believes that in some place in his heart, he is still better than this. The game ends with a still image of the boat and the Dragon Knife in the beach while the credits roll.
In August 2010, PC Gamer reported that development of Far Cry 3 was in "full swing" at Ubisoft Montreal.[13] In the same month, Game and Swedish retailer Webhallen listed the game for a 2010 release, which didn't happen.[14] In January 2011, Ubisoft declined to comment on speculation that Far Cry 3 would be hitting shelves in October after Game Informer listed the game as an October arrival in its 2011 preview feature.[15]
In February, the Official PlayStation Magazine suggested that the game was due for release at the end of 2011 as the following quote suggested, "Start taking the malaria medicine in preparation: Far Cry 3 could be arriving before the end of the year."[16] This statement was withdrawn in next month's edition where it was stated that the game would be shown on 2011's E3 and that the release date would be bumped back to 2012.[full citation needed] In May, the CVs of a couple of stuntmen listed Far Cry 3 as one of their previous projects.[17]
Far Cry 3 features a sandbox editor.[18] Furthermore, after confirmations of PC split screen on the Far Cry 3 official site as well as content delivery service Steam, the feature was dropped days before release.[19]
The game's writer Jeffrey Yohalem claimed that the intention of the game's plot was to make a statement about "what shooting means and what it does to humanity". The game's protagonist Jason Brody is not a trained soldier, but rather an everyman who is forced to become a killer over the course of the game. Yohalem claims that as a result the game examines "what happens when that guy is put into a situation where he has to survive minute by minute and save his friends? Will he pick up a gun and how does that affect him? [...] This is a story about a normal guy who picks up a gun and that can't end well".[20] Producer Dan Hay emphasized that the emotional "turns" in the characters were a major theme in the game, stating that "that was the emotional thing we wanted and when we first saw it, it was with Vaas." Hay further commented that the game merged the systemic feel and emotional feel from the previous two Far Cry games in order to take the game in a "very, very surprising direction."[8]
Players who pre-ordered Far Cry 3 received The Lost Expeditions Edition of the game. It contains two exclusive missions not available in the regular version. These missions, "The Forgotten Experiment" and "Ignition in the Deep", offer 40 minutes of additional playtime, plus a Type 10 Japanese World War II flare gun for use in the game's multiplayer modes.[21]
Players in North America who pre-ordered Far Cry 3 from GameStop received The Monkey Business bonus pack. It includes four more missions "hosted by Hurk and his bomb-carrying monkeys", and "two bonus ways to humiliate your friends" in multiplayer.[22]
The Insane Edition of the game includes all pre-order bonuses and all other forms of launch DLC, along with a Vaas bobblehead and a manual teaching survival skills for usage in real situations of danger.
Ubisoft commissioned Michael Lambert, a Minecraft enthusiast, and artists Axel Janssen and Yohann Delcourt to create a custom map and texture pack mimicking Far Cry 3's setting and characters within the popular indie game Minecraft. The Far Cry 3 Minecraft texture pack, was released, along with a Far Cry 3 Minecraft custom adventure map, on October 26, 2012 on the official Far Cry 3 website.[23]
Ubisoft released the free exclusive DLC High Tides for the PlayStation 3 version of Far Cry 3.[24] The DLC was later released for PC on February 1, 2013 as a free Uplay reward.
The game's soundtrack was composed by Brian Tyler and was released electronically on December 4, 2012.[25]
Far Cry 3 is an open world first-person shooter video game developed mainly by Ubisoft Montreal in conjunction with Ubisoft Massive, Ubisoft Red Storm, Ubisoft Shanghai and published by Ubisoft for Microsoft Windows, Xbox 360 and PlayStation 3. The game was released on November 29, 2012 in Australia, November 30 in Europe, and December 4 in North America. A stand-alone expansion titled Far Cry 3: Blood Dragon was released on April 30, 2013.
Far Cry 3 is set on a tropical island between the Indian and Pacific Oceans.[10] After a vacation goes awry, protagonist Jason Brody must save his friends, who have been kidnapped by pirates and escape from the island and its unhinged inhabitants.
Far Cry 3 is a first-person shooter, which also features role-playing game elements including experience points, skill trees, and a crafting system. The player has the ability to take cover behind objects to break enemies' lines of sight and to peek around and over cover and blindfire. The player has the ability to perform silent takedowns by performing melee attacks from above, below, or close behind. The game's narrative director, Jason Vandenberghe, said that the story mode map is around ten times larger than the game's previous installments. Players are given the ability to survey and plan out their attacks with stealth takedown combinations and tag enemies with the camera in order to track their movement once they break the player's line of sight.[11]
Equipment is controlled by a simple system. As missions are completed, new items are unlocked to be purchased or crafted by Jason, using the pelts of various animals found around the island. When scramblers on radio towers are removed, areas of the map are opened and weapons in the shop are made free. As outposts of Vaas' pirate group are attacked and retaken, the vicinity around the outpost becomes safer, it unlocks new side quests for that area.
Skills are collected by gaining experience from completing missions and killing enemies, and are unlocked in three skill trees, which correspond to the Spider, the Heron, and the Shark. Each skill tree upgrades different aspects of Jason's abilities, with the Spider upgrading his stealth takedowns and hunting skills, Shark for assault takedowns and health, with the Heron upgrading his long-range takedowns and mobility. As skills are collected, the tattoo on Jason's forearm grows which is made up of several different tribal designs resembling the three animal skill trees.
The game also includes a variety of side-quests. One such side-quest involves the player hunting the many different wildlife species on the island for upgrading purposes. There are some rare hunts that the player must undertake to reach the highest level hunt upgrades.[12]
The game starts with a cinematic showing protagonist Jason Brody on vacation with a group of friends in Bangkok celebrating Jason's younger brother Riley on getting a pilot license. During their vacation they decide to take a skydiving trip. They land on a pirate-infested island, and are taken prisoner by Vaas, their leader. Vaas plans to extort ransom money from their parents, then sell them into slavery. With the help of his older brother Grant, Jason breaks out of captivity, however Grant is killed by Vaas in the escape. Jason is rescued by Dennis, who is part of the Rakyat, the island natives who suffer due to the activities of the pirates. Dennis recognizes Jason's potential as a warrior, and gives him the tattoos of a Rakyat warrior. Jason helps the Rakyat in a number of missions, and ends up finding one of his friends, Daisy, at the house of Dr. Earnhardt. Impressed with Jason's prowess, the Rakyat allow him enter their sacred temple. Their leader Citra initiates him into the tribe, after Jason finds the Dragon Knife, a dagger that is a relic for the Rakyat. He runs a series of missions during which he rescues his captive friends Keith, Oliver and girlfriend Liza while simultaneously helping the Rakyat retake their island, helped at times by Dr. Earnhardt and Willis Huntley, a CIA agent. After a few run-ins with Vaas, Jason discovers that he is employed by Hoyt Volker, a slave trader, and that Vaas is Citra's brother. Throughout the adventure, Jason matures into a fearsome warrior and is revered by the Rakyat, starting to enjoy all the killing, and growing more distant from his friends, especially after receiving the information that Riley is dead. After Citra asks him to stay in the island, Jason returns to Dr. Earnhardt's house, where his friends are hiding and preparing their escape by boat, and tells them that he is staying, completely distant from his friends and family, leaving them disturbed. After Citra gives Jason hallucinogenic drugs, they have sex.
After bidding goodbye to his friends, Jason goes to the pirates base where Vaas is. Believing that Jason was dead after a confrontation between the two, Vaas is celebrating Jason's death, but was actually waiting for him. After Jason kills numerous pirates and reaches a warehouse, he and Vaas fight, but Jason enters a delusional state, fighting multiple Vaas in his dream. He reaches to a final Vaas, and after a brief struggle, he impales him through the chest with the Dragon Knife, and collapses right besides him. He wakes up to Citra in the Rakyat's temple, and promises her that he will kill Hoyt for her. After Huntley helps him get into Hoyt's island, Jason infiltrates into Hoyt's personal army with Sam Becker, Huntley's fellow operative. Together, they grow close to Hoyt, who invites them into a poker night. During this time, Jason finds that Riley is alive and a prisoner of Hoyt. After making a plan to kill Volker, Sam and Jason sit to play poker with him, but Sam is stabbed in the throat and killed, with Hoyt all the while knowing that they were both traitors. After Jason gets one of his fingers cut by Hoyt's bodyguard, he and Volker have a knife fight, with Jason emerging victorious and killing Hoyt. When Jason goes after Riley, he receives a call from Liza, but the signal is cut before she can say anything. Jason rescues Riley and the two escape by helicopter. After passing by Dr. Earnhardt house, they find the house burning, and the doctor lying on the ground. With his last words, he says to them that the house was attacked by the Rakyat, and that they have their friends.
Jason and Riley arrive at the Rakyat Temple. Jason asks Citra why his friends were captured, but she sprays him with a sleep powder, and Jason falls unconscious, while Riley is captured. Citra has fallen in love with Jason, believing him to be a powerful warrior of Rakyat legend, and the she will free him. He starts dreaming of walking a fiery path, with the Dragon Knife, and having Liza as a monster in his dream. He wakes up holding Liza at knife point with the Dragon Knife, and the player has the option to either kill Jason's friends or spare them.
If the player chooses to kill his friends, Jason will slice Liza's throat and have sex with Citra in a ritual. Jason, however, gets stabbed in the chest by Citra, who says that his child will lead the Rakyat to glory. As Jason is nearing death, Citra says that he "won". If the player instead choses to spare his friends, Jason will stop the ritual and free his friends, telling the Rakyat and Citra that he is done with the killing. As Citra begs him to stay in the island, Dennis is outraged for what he considers an insult by Jason, and tries to stab him with a machete, only for Citra to stand in the way. As Citra lies in Jason's arms dying, she begs him to stay, but ends up dying. Dennis falls to the ground, not believing on what he did. Jason and his friends are seen leaving the island by boat, with Jason telling that despite becoming a monster due to all the killing, he still believes that in some place in his heart, he is still better than this. The game ends with a still image of the boat and the Dragon Knife in the beach while the credits roll.
In August 2010, PC Gamer reported that development of Far Cry 3 was in "full swing" at Ubisoft Montreal.[13] In the same month, Game and Swedish retailer Webhallen listed the game for a 2010 release, which didn't happen.[14] In January 2011, Ubisoft declined to comment on speculation that Far Cry 3 would be hitting shelves in October after Game Informer listed the game as an October arrival in its 2011 preview feature.[15]
In February, the Official PlayStation Magazine suggested that the game was due for release at the end of 2011 as the following quote suggested, "Start taking the malaria medicine in preparation: Far Cry 3 could be arriving before the end of the year."[16] This statement was withdrawn in next month's edition where it was stated that the game would be shown on 2011's E3 and that the release date would be bumped back to 2012.[full citation needed] In May, the CVs of a couple of stuntmen listed Far Cry 3 as one of their previous projects.[17]
Far Cry 3 features a sandbox editor.[18] Furthermore, after confirmations of PC split screen on the Far Cry 3 official site as well as content delivery service Steam, the feature was dropped days before release.[19]
The game's writer Jeffrey Yohalem claimed that the intention of the game's plot was to make a statement about "what shooting means and what it does to humanity". The game's protagonist Jason Brody is not a trained soldier, but rather an everyman who is forced to become a killer over the course of the game. Yohalem claims that as a result the game examines "what happens when that guy is put into a situation where he has to survive minute by minute and save his friends? Will he pick up a gun and how does that affect him? [...] This is a story about a normal guy who picks up a gun and that can't end well".[20] Producer Dan Hay emphasized that the emotional "turns" in the characters were a major theme in the game, stating that "that was the emotional thing we wanted and when we first saw it, it was with Vaas." Hay further commented that the game merged the systemic feel and emotional feel from the previous two Far Cry games in order to take the game in a "very, very surprising direction."[8]
Players who pre-ordered Far Cry 3 received The Lost Expeditions Edition of the game. It contains two exclusive missions not available in the regular version. These missions, "The Forgotten Experiment" and "Ignition in the Deep", offer 40 minutes of additional playtime, plus a Type 10 Japanese World War II flare gun for use in the game's multiplayer modes.[21]
Players in North America who pre-ordered Far Cry 3 from GameStop received The Monkey Business bonus pack. It includes four more missions "hosted by Hurk and his bomb-carrying monkeys", and "two bonus ways to humiliate your friends" in multiplayer.[22]
The Insane Edition of the game includes all pre-order bonuses and all other forms of launch DLC, along with a Vaas bobblehead and a manual teaching survival skills for usage in real situations of danger.
Ubisoft commissioned Michael Lambert, a Minecraft enthusiast, and artists Axel Janssen and Yohann Delcourt to create a custom map and texture pack mimicking Far Cry 3's setting and characters within the popular indie game Minecraft. The Far Cry 3 Minecraft texture pack, was released, along with a Far Cry 3 Minecraft custom adventure map, on October 26, 2012 on the official Far Cry 3 website.[23]
Ubisoft released the free exclusive DLC High Tides for the PlayStation 3 version of Far Cry 3.[24] The DLC was later released for PC on February 1, 2013 as a free Uplay reward.
The game's soundtrack was composed by Brian Tyler and was released electronically on December 4, 2012.[25]
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